[ Mitrović Srđan @ 12.08.2005. 07:02 ] @
Da li vredi kupiti pomenuti engine/editor ciji najskuplji paket kosta 900$. Po zvanicnim specifikacija deluje vise nego dobro za te pare. Jos vaznije je da sam po vidjenim i probanim demoima zakljucio da zaista sve to lepo izgleda i u praksi. Code: 3D engine ........................................................... * Six degrees of freedom, multiple cameras and render views * Supports DirectX 9, DirectPlay, DirectShow, DirectSound * Window or fullscreen mode * BSP/PVS, Portal and frustrum culling * Geometric LOD and trilinear mip mapping * Static and dynamic point, spot, and directional light sources * Static and dynamic shadows * Colored fog areas * Portals and mirrors * Vertex and pixel shaders, HLSL/Cg and asm shader languages * Bump and environment mapping * Multitexturing (up to 8 textures), light maps, detail textures * Material properties for static and dynamic objects * Animated 3D sprites and decals * Seamless indoor and outdoor support with deformable multitexture terrain * Models with mesh deformation, bones and vertex animation, animation blending * Programmable particle and beam generators * Sky system with animated layers and backdrop bitmaps * 2D renderer for still images, 2D sprites, panels, buttons, sliders, overlays, Truetype and bitmap fonts, screenshots and movies * 3D views and movies can be rendered to curved surfaces, for distortion or fisheye effects * Programmable 2D and 3D effects like lens flares, bullet holes, cartoon rendering etc. Game engine ........................................................ * Polygon level collision detection * Physics engine supports gravity, damping, elasticity, friction, and hinge, ball, wheel, and slider joints * 3D sound sources (WAV and OGG) with Doppler effect * Slow motion / quick motion effect * Arbitrary axis rotations for space and flight simulators * Path tracking for camera, actors or vehicles * Mouse picking and manipulating of 3D objects * Save / Load system for resuming games at arbitrary positions * Multi-player client/server mode for LAN and Internet (TCP/IP, UDP) * Multizone/multiserver support for massive online multiplayer games * Expandable through DLL plugin interface |