[ Filip Strugar @ 01.12.2005. 13:08 ] @
http://www.gamedev.net/reference/design/features/makegames/
[ Filip Strugar @ 01.12.2005. 13:57 ] @
Cak mi se cini da ovo bas i nije za potpune pocetnike - ko uspe da uradi sam igre koje je lik iz clanka pomenuo (i uradi ih kvalitetno), bice na nivou da moze bez problema traziti posao (bar junior) programera na zapadu i to koristiti kao demoe - ispravite me ako gresim.
[ reject @ 01.12.2005. 13:57 ] @
To care.
Ko god nadje slicne linkove neka postuje nadalje, posto ce
ovo biti topovana tema na forumu.
[ tosa @ 01.12.2005. 17:44 ] @
http://www.csharp-home.com/articles/146/
[ std::geek @ 01.12.2005. 20:05 ] @
http://www.mvps.org/directx/indexes/

[Ovu poruku je menjao std::geek dana 01.12.2005. u 21:05 GMT+1]

http://www.igda.org/

[Ovu poruku je menjao std::geek dana 19.12.2005. u 12:07 GMT+1]
[ yooyo @ 04.05.2006. 23:53 ] @
Da bi izbegli prepucavanja i pljuvanje po pocetnicima i njihovim projektima, predlazem da svi oni koji pocinju da prave igre procitaju malo Game Programming Wiki!

http://gpwiki.org/

yooyo
[ std::geek @ 08.05.2006. 11:42 ] @
Evo i malo sire liste

DirectX programiranje:
http://www.mvps.org/directx/indexes/

OpenGL programiranje:
http://nehe.gamedev.net/

Razvoj igara - generalno:
http://www.gamedev.net/
http://www.gamasutra.com/

Pravne teme & kopirajt:
http://www.igda.org/

Besplatni IDE/C++ kompajleri:
http://www.codeblocks.org/
http://www.bloodshed.net/devcpp.html
http://msdn.microsoft.com/vstudio/express/support/install/

Besplatni UML/Code generation tool:
https://sourceforge.net/projects/classbuilder

Najpopularniji besplatni 3D endzini:
http://www.ogre3d.org/
http://nebuladevice.cubik.org/documentation/nebula2/index.shtml
http://www.crystalspace3d.org/
http://irrlicht.sourceforge.net/
http://www.geometrictools.com/

Jeftini komercijalni 3D endzini:
http://www.garagegames.com/pg/product/view.php?id=1
http://www.terathon.com/c4engine/index.php

i na kraju najvazniji alat:
http://www.google.com/




[Ovu poruku je menjao std::geek dana 09.05.2006. u 20:13 GMT+1]
[ bkaradzic @ 08.05.2006. 17:50 ] @
Citat:
Neiscrpni izvor knjiga u elektronskoj formi:
http://*.ru/ebooks

Dobra ti je lista, samo nemoj da postuješ linkove na pirateriju. Pravljenje igara i piraterija ne idu zajedno.

Linkovi na besplatne knjige:
http://www.freetechbooks.com/
http://www.listible.com/list/free-online-library
http://www.computer-books.us/
http://www.maththinking.com/boat/computerbooks.html
http://homepage.mac.com/kaotech/Free_Books.html
[ bkaradzic @ 23.06.2006. 00:11 ] @
Evo još jedan zanimljiv link za početnike:
Citat:

1. How do I get started? (for everyone)
2. How do I make games? (for programmers)
3. How can I write my own (more complex) game?
4. How much fun is game programming?
5. What do I need to learn in school?
6. What do I need to learn once I know how to program?

I još dosta linkova vezanih za dizajn i programiranje igara:
http://www-cs-students.stanford.edu/~amitp/gameprog.html
[ reject @ 03.07.2006. 00:18 ] @
Evo starta za prave pocetnike:
http://en.wikipedia.org/wiki/Mod_(computer_gaming)
[ real_overklokan @ 12.02.2007. 15:03 ] @
http://www.fastgraph.com/makegames/intro.html
[ dragansm @ 15.02.2007. 15:44 ] @
Malo literature tipa "citati pre spavanja":
http://www.gamecareerguide.com/getting_started/
[ jamon @ 15.02.2007. 19:53 ] @
Da me ne shvatite pogresno...

rippovani sprajtovi iz komercijalnih naslova su takodjer zabranjeni za koriscenje... (piraterija) ;)

evo mesta gde se neki mogu naci za Dz....

http://blog.outer-court.com/archive/2006-08-08-n51.html
[ bkaradzic @ 15.02.2007. 21:46 ] @
Slažem se...

Napomenuo sam place-holderi (http://en.wikipedia.org/wiki/Fair_use), jer se u forumu sa vremena na vreme pojave likovi koji traže grafičare za sprajtove. Pa sam mislio eto mogu da interno u toku razvoja koriste Kirby ili Mario sprajtove dok ne nađu nekoga ko to može da odradi original. U svakom slučaju probao sam da izbrišem ili izmenim poruku, ali je postovana pre više od 30 dana. Moderator može slobodno da briše link ili poruku.
[ bkaradzic @ 04.10.2007. 21:27 ] @
The Indie Game Movement
Citat:
The power of independent games are undeniable, but what are indie games, and what makes them so important right now? The rise of the Web and digital downloads, both on PC and console, has unlocked a hive of creativity from independent game creators - leading to innovation in a multitude of game genres, the revitalization of classic game styles and the creation of entirely new blends of art and playability.

http://www.indiegames.com/what.htm

The Indie Game Guide
http://www.indiegames.com/play2.htm

50 Really Good Indie Games
http://www.tigsource.com/features/games1-10.html
[ bkaradzic @ 08.10.2007. 23:38 ] @
How to Write an FPS
http://www.bit-tech.net/gaming...iting_for_the_lcd__fps_games/1

How to write an Adventure Game
http://www.bit-tech.net/gaming...w_to_write_an_adventure_game/1
[ bkaradzic @ 12.10.2007. 23:06 ] @
Getting Started with AI and Programming in Games
http://aigamedev.com/questions/starting-programming
[ bkaradzic @ 19.10.2007. 23:07 ] @
Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007:

Making An Indie MMO
Daniel James, Three Rings

The business and creative mind behind games such as Puzzle Pirates and Bang! Howdy discusses the practical logistics of handling heavily invested online game players as an independent developer, discussing elements such as when and how to update content, community management and keeping players interested, how to approach Beta tests, technical support, and much more - a key hands-on lecture for all those considering making an indie online game.

http://video.google.com/videop...-1057787544886461551&hl=en
[ bkaradzic @ 13.12.2007. 22:40 ] @
Free Game Development Libraries
http://www.twilightsembrace.com/personal/gamelibs.php
[ Stex96 @ 06.10.2011. 17:51 ] @
Ljudi cini mi se da bih ja prvo morao da odem na neki dobar kurs engleskog pa teg da pocnem sa ovim...XD