[ ajdevuce @ 22.05.2006. 23:22 ] @
kako da promjenim onu crnu boju pozadine i boju fonta, imao sam par redaka koda ali sam ih negdje zametnuo... |
[ ajdevuce @ 22.05.2006. 23:22 ] @
[ Mali Misha @ 23.05.2006. 07:49 ] @
Evo ovde je nešto već bilo rečeno o ovome:
http://www.elitesecurity.org/tema/172485/0#1134435 Znači mogao bi da baciš pogled na dve linkovane stranice. :) [ tosa @ 01.06.2006. 12:00 ] @
To se resava koriscenjem escape sekvenci i takvo resenje je portabilno.
Probaj ovako nesto: Code: printf("\033[31m\nSto ja volim crvenu boju\033[0m"); Istu stvar mozes da koristis i za pomeranje kursora po ekranu, opet portabilno! [ Mali Misha @ 01.06.2006. 18:52 ] @
Jel' sam ja lud il' mi...
![]() [ tosa @ 02.06.2006. 06:29 ] @
Meni to sasvim lepo radi na vise platformi za logovanje grešaka. Sto se Windows-a tiče, ne znam zbog čega to ne radi, nisam probao.
[Ovu poruku je menjao Gojko Vujovic dana 03.06.2006. u 13:11 GMT+1] [ mulaz @ 02.06.2006. 21:12 ] @
ako si pocetnik (pogadjam po temi, kde si to pitao).. i ne pravis za sad nista ozbiljnije, za sta bi trebalo puno prepravki.. probaj sa ncurses
imas attron(NESTO); prcitaj malo: http://www.tldp.org/HOWTO/NCUR...gramming-HOWTO/helloworld.html [ Djoks @ 06.10.2006. 22:21 ] @
Dakle, evo koda:
Code: // console.h // #if !defined CONSOLE_H #define CONSOLE_H #include <iostream> #include <iomanip> #include <cmath> #include <cstdlib> #include <windows.h> void clrscr(); void gotoxy(int, int); void setrgb(int); #endif Code: // console.cpp // #include "console.h" using namespace std; // // Clears the screen // void clrscr() { COORD coordScreen = { 0, 0 }; DWORD cCharsWritten; CONSOLE_SCREEN_BUFFER_INFO csbi; DWORD dwConSize; HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); GetConsoleScreenBufferInfo(hConsole, &csbi); dwConSize = csbi.dwSize.X * csbi.dwSize.Y; FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten); GetConsoleScreenBufferInfo(hConsole, &csbi); FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten); SetConsoleCursorPosition(hConsole, coordScreen); } // // Moves the cursor to x, y in console window // ie x=left\right y=top\bottom // void gotoxy(int x, int y) { COORD point; point.X = x; point.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), point); } // // Set text and background colors // void setrgb(int color) { switch (color) { case 0: // White on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 1: // Red on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED); break; case 2: // Green on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_GREEN); break; case 3: // Yellow on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN); break; case 4: // Blue on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_BLUE); break; case 5: // Magenta on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE); break; case 6: // Cyan on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 7: // Black on Gray SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | BACKGROUND_INTENSITY); break; case 8: // Black on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE); break; case 9: // Red on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED); break; case 10: // Green on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_GREEN); break; case 11: // Yellow on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN); break; case 12: // Blue on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_BLUE); break; case 13: // Magenta on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_BLUE); break; case 14: // Cyan on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 15: // White on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; default : // White on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; } } Primjer: Code: clrscr(); // Brise ekran gotoxy(5, 5); // Pomjera kursor na poziciju x=5, y=5 setrgb(9); // Odredjuje semu boje teksta i pozadine printf("Elitesecurity Forum\n"); // Ispisuje tekst Nadam se da ce ovo biti od pomoci. [ ^Smesko^ @ 19.01.2007. 12:01 ] @
system("color backgroundcolor,textcolor');
Ovo su boje: 0 = Black 1 = blue 2 = green 3 = awua 4 = red 5 = purple 6 = yellow 7 = white 8 = gray 9 = light blue A = light green B = light aqua C = light red D = light purple E = light tellow F = bright white Dakle,ako recimo hocemo blavu pozadinu i zeleni text: system("color 12"); Primer: #include <stdio.h> void main() { system("color 12"); printf("\nHello world"); } [ NrmMyth @ 19.01.2007. 22:11 ] @
Citat: Djoks: Code: void setrgb(int color) { switch (color) { case 0:// White on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 1:// Red on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED); break; case 2:// Green on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_GREEN); break; case 3:// Yellow on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN); break; case 4:// Blue on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_BLUE); break; case 5:// Magenta on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE); break; case 6:// Cyan on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 7:// Black on Gray SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | BACKGROUND_INTENSITY); break; case 8:// Black on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE); break; case 9:// Red on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED); break; case 10: // Green on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_GREEN); break; case 11: // Yellow on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN); break; case 12: // Blue on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_BLUE); break; case 13: // Magenta on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_BLUE); break; case 14: // Cyan on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_BLUE); break; case 15: // White on White SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; default : // White on Black SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); break; } [ ShadowMind @ 08.02.2007. 20:10 ] @
Ja sam u "borland c"-u i u "Turbo c 3.0" koristio sledece funkcije:
textbackground("broj"); - menja boju pozadine. textcolor("broj"); - menja boju teksta. textattr("broj"); - menja istovremeno i boju pozadine i teksta odgovarajucom kombinacijom. Samo je bitno da posle ovih funkcija stoji clrscr(); ili ako se ne zeli brisati ceo ekran funkcijom clrscr(); umesto printf();-a koristi se cprintf(); [ mphreak @ 11.02.2007. 22:32 ] @
DA, NrmMyth onaj kod je zbilja grozota, no naravno postoji x nacina kako iskoristiti taj kod, od includanja preko jednostavnog uzimanja onoga sto ti u datom trenutku treba.
[ NrmMyth @ 12.02.2007. 00:10 ] @
Grozan je zbog toga sto se toliko toga ponavlja, a sigurno se moze smanjiti broj napisanog.
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