ovo ti je primer iz MSDN-a:
Code:
#include <iostream>
#include <iomanip>
using namespace std;
const float d1 = 1.23456789f;
const float d2 = 12.3456789f;
const float d3 = 123.456789f;
const float d4 = 1234.56789f;
const float d5 = 12345.6789f;
const long l1 = 16;
const long l2 = 256;
const long l3 = 1024;
const long l4 = 4096;
const long l5 = 65536;
int base = 10;
void DisplayDefault( )
{
cout << endl << "default display" << endl;
cout << "d1 = " << d1 << endl;
cout << "d2 = " << d2 << endl;
cout << "d3 = " << d3 << endl;
cout << "d4 = " << d4 << endl;
cout << "d5 = " << d5 << endl;
}
void DisplayWidth( int n )
{
cout << endl << "fixed width display set to " << n << ".\n";
cout << "d1 = " << setw(n) << d1 << endl;
cout << "d2 = " << setw(n) << d2 << endl;
cout << "d3 = " << setw(n) << d3 << endl;
cout << "d4 = " << setw(n) << d4 << endl;
cout << "d5 = " << setw(n) << d5 << endl;
}
void DisplayLongs( )
{
cout << setbase(10);
cout << endl << "setbase(" << base << ")" << endl;
cout << setbase(base);
cout << "l1 = " << l1 << endl;
cout << "l2 = " << l2 << endl;
cout << "l3 = " << l3 << endl;
cout << "l4 = " << l4 << endl;
cout << "l5 = " << l5 << endl;
}
int main() {
DisplayDefault( );
cout << endl << "setprecision(" << 3 << ")" << setprecision(3);
DisplayDefault( );
cout << endl << "setprecision(" << 12 << ")" << setprecision(12);
DisplayDefault( );
cout << setiosflags(ios_base::scientific);
cout << endl << "setiosflags(" << ios_base::scientific << ")";
DisplayDefault( );
cout << resetiosflags(ios_base::scientific);
cout << endl << "resetiosflags(" << ios_base::scientific << ")";
DisplayDefault( );
cout << endl << "setfill('" << 'S' << "')" << setfill('S');
DisplayWidth(15);
DisplayDefault( );
cout << endl << "setfill('" << ' ' << "')" << setfill(' ');
DisplayWidth(15);
DisplayDefault( );
cout << endl << "setprecision(" << 8 << ")" << setprecision(8);
DisplayWidth(10);
DisplayDefault( );
base = 16;
DisplayLongs( );
base = 8;
DisplayLongs( );
base = 10;
DisplayLongs( );
return 0;
}
nisam siguran dali sam u pravu ali posto je ispis na konzoli spora operacija(neki tvrde i sporija od upisa u fajl-to nisam proverio ali mi se cini da nije daleko od istine...) pa se neke cifre ne prikazuju zbog ustede.ovaj primer ti pokazuje kako da to promenis,ali interno mislim da to nema veze,jer kompajler ce raditi sa svim ciframa. sto se tice broja decimala koje se koriste za tipove,to u nacelu zavisi od arhitekture racunara,najbolje da proveris kod sebe sa sizeof(float), sizeof(double), itd. i vidis tacno sta se desava.