Ja mogu da ti pomognem,samo u jeziku Java,evo ti kod za jednu animaciju
Code:
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Color;
public class Neko extends java.applet.Applet
implements Runnable {
Image nekoPics[] = new Image[9];
Image currentImg;
Thread runner;
int x;
int y = 50;
public void init() {
String nekoSrc[] = { "right1.gif", "right2.gif",
"stop.gif", "yawn.gif", "scratch1.gif",
"scratch2.gif","sleep1.gif", "sleep2.gif",
"awake.gif" };
for (int i=0; i < nekoPics.length; i++) {
nekoPics[i] = getImage(getCodeBase(),
"images/" + nekoSrc[i]);
}
}
public void start() {
if (runner == null) {
runner = new Thread(this);
runner.start();
}
}
public void stop() {
runner = null;
}
public void run() {
setBackground(Color.white);
// run from one side of the screen to the middle
nekoRun(0, size().width / 2);
// stop and pause
currentImg = nekoPics[2];
repaint();
pause(1000);
// yawn
currentImg = nekoPics[3];
repaint();
pause(1000);
// scratch four times
nekoScratch(4);
// sleep for 5 "turns"
nekoSleep(5);
// wake up and run off
currentImg = nekoPics[8];
repaint();
pause(500);
nekoRun(x, size().width + 10);
}
void nekoRun(int start, int end) {
for (int i = start; i < end; i += 10) {
x = i;
// swap images
if (currentImg == nekoPics[0])
currentImg = nekoPics[1];
else currentImg = nekoPics[0];
repaint();
pause(150);
}
}
void nekoScratch(int numTimes) {
for (int i = numTimes; i > 0; i--) {
currentImg = nekoPics[4];
repaint();
pause(150);
currentImg = nekoPics[5];
repaint();
pause(150);
}
}
void nekoSleep(int numTimes) {
for (int i = numTimes; i > 0; i--) {
currentImg = nekoPics[6];
repaint();
pause(250);
currentImg = nekoPics[7];
repaint();
pause(250);
}
}
void pause(int time) {
try {
Thread.sleep(time);
} catch (InterruptedException e) { }
}
public void paint(Graphics screen) {
if (currentImg != null)
screen.drawImage(currentImg, x, y, this);
}
}