[ Sky Walker @ 03.11.2012. 19:43 ] @
Code: var LibHandle: THandle; Bitmap: Tbitmap; begin Bitmap := nil; LibHandle:=Loadlibrary('media.dll'); try if LibHandle<>0 then begin Bitmap:=TBitmap.Create; Bitmap.LoadFromResourceName(LibHandle,'slika_1'); Image1.Canvas.Draw(0,0,Bitmap); end; finally Bitmap.Free; FreeLibrary(LibHandle); end; Da li trebam da koristim "Bitmap.Free" ili je dovoljno samo "FreeLibrary(LibHandle)" ? |