[ Zrikavi @ 06.09.2004. 12:38 ] @
Moze li mi neko reci i dati kod za melodiju u programu. Znaci kada napravim program i kad ga pokrenem da se automatski pokrene i melodija i da se stalno ponavlja. |
[ Zrikavi @ 06.09.2004. 12:38 ] @
[ `and @ 06.09.2004. 12:56 ] @
'modul
Code: Declare Function sndPlaySound Lib "winmm.dll" Alias "sndPlaySoundA" _ (ByVal lpszSoundName As String, ByVal uFlags As Long) As Long Public Const SND_ASYNC = &H1 Public Const SND_SYNC = &H0 Public Const SND_LOOP = &H8 'code Code: Dim lRetVal As Long lRetVal = sndPlaySound("C:\x.wav", SND_ASYNC) 'ps E sad samo ubaci ovaj kod u loop nekog tajmera ... [ mladenovicz @ 06.09.2004. 13:02 ] @
Citat: `and: E sad samo ubaci ovaj kod u loop nekog tajmera ... Zasto onda imas konstantu za loop? ![]() Citat: Parameters: · lpszSound A string that specifies the sound to play. This parameter can be either an entry in the registry or in WIN.INI that identifies a system sound, or it can be the name of a waveform-audio file. (If the function does not find the entry, the parameter is treated as a filename.) If this parameter is NULL, any currently playing sound is stopped. · fuSound Flags for playing the sound. The following values are defined: SND_ASYNC The sound is played asynchronously and the function returns immediately after beginning the sound. To terminate an asynchronously played sound, call sndPlaySound with lpszSoundName set to NULL. SND_LOOP The sound plays repeatedly until sndPlaySound is called again with the lpszSoundName parameter set to NULL. You must also specify the SND_ASYNC flag to loop sounds. SND_MEMORY The parameter specified by lpszSoundName points to an image of a waveform sound in memory. SND_NODEFAULT If the sound cannot be found, the function returns silently without playing the default sound. SND_NOSTOP If a sound is currently playing, the function immediately returns FALSE, without playing the requested sound. SND_SYNC The sound is played synchronously and the function does not return until the sound ends. Code: lRetVal = sndPlaySound("C:\x.wav", SND_ASYNC Or SND_LOOP) [ `and @ 06.09.2004. 13:19 ] @
oops moja greska ... nisam obracao paznju ... tnx
[ VRKY @ 06.09.2004. 15:10 ] @
Ja sam koristio ovo iz API-ja
Code: Private Const SND_APPLICATION = &H80 ' look for application specific association Private Const SND_ALIAS = &H10000 ' name is a WIN.INI [sounds] entry Private Const SND_ALIAS_ID = &H110000 ' name is a WIN.INI [sounds] entry identifier Private Const SND_ASYNC = &H1 ' play asynchronously Private Const SND_FILENAME = &H20000 ' name is a file name Private Const SND_LOOP = &H8 ' loop the sound until next sndPlaySound Private Const SND_MEMORY = &H4 ' lpszSoundName points to a memory file Private Const SND_NODEFAULT = &H2 ' silence not default, if sound not found Private Const SND_NOSTOP = &H10 ' don't stop any currently playing sound Private Const SND_NOWAIT = &H2000 ' don't wait if the driver is busy Private Const SND_PURGE = &H40 ' purge non-static events for task Private Const SND_RESOURCE = &H40004 ' name is a resource name or atom Private Const SND_SYNC = &H0 ' play synchronously (default) Private Declare Function PlaySound Lib "winmm.dll" Alias "PlaySoundA" _ (ByVal lpszName As String, ByVal hModule As Long, ByVal dwFlags As Long) As Long Private Sub Form_Load() 'KPD-Team 2000 'URL: http://www.allapi.net/ 'E-Mail: [email protected] PlaySound "C:\WINDOWS\MEDIA\recycle.wav", ByVal 0&, SND_FILENAME Or SND_ASYNC End Sub [ Pr[o_O]F @ 06.09.2004. 19:10 ] @
A da li se moze ikako ubaciti neki kratki mp3 ili wav u exe datoteku???
[ VRKY @ 06.09.2004. 19:26 ] @
ja mislim da ne može,ali nisam siguran....
[ Pr[o_O]F @ 06.09.2004. 19:31 ] @
Znaci moramo non stop teglit prokleti wav??
a da li se moze uraditi nesto poput midi-ja?? [ VRKY @ 06.09.2004. 19:36 ] @
A čekaj na što si ti mislio.. Je si li mislio može li se pokrećati mp3 fajl... ili ....
[ Pr[o_O]F @ 06.09.2004. 19:41 ] @
Ne nisam to mislio (pokretanje mp3) mislio sam da li se moze ubaciti u exe fajl
kao naprimjer *.res fajlovi a sta bi s ovim: da li se moze ubaciti midi (kako) jer sam primijetio nekoliko source codova na netu koji omogucavaju pravljenje nesto poput midija da li se to moze ubaciti u kod [ mladenovicz @ 07.09.2004. 08:48 ] @
U resource fajlu mozes da cuvas sta hoces, pa i mp3 i midi.
[ Pr[o_O]F @ 07.09.2004. 14:58 ] @
znam sta se moze sve cuvati u njemu
ALI KAKO DA POKRENEM IZ NJEGA!!!! to te ja pitam... [ mladenovicz @ 07.09.2004. 15:10 ] @
Imas funkcije LoadResData, LoadResString i LoadResPicture koje "vade" podatke iz resourcea
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