[ Srki_82 @ 08.09.2004. 22:50 ] @
Imam promenljivu tipa LPDIRECT3DTEXTURE9, ucitam texturu i sve lepo radi. Sada sam probao sledece: Code: // promenljiva texture je tipa LPDIRECT3DTEXTURE9 i textuira je vec ucitana float tmp = texture->Width; IntelliSense mi prikaze da LPDIRECT3DTEXTURE9 tip podatka sadrzi promenljivu Width, ali kad pokusam da build-ujem kod kompajler prijavi sledecu gresku: c:\Documents and Settings\Srki\My Documents\Visual Studio Projects\SimpleEngine\particlesystem.cpp(75): error C2039: 'Width' : is not a member of 'IDirect3DTexture9' u cemu je problem? |