[ Mr. Rejn @ 10.05.2002. 22:04 ] @
Posto sam pocetnik u OpenGL-u,skinuo sam tutoriale sa nehe.gamedev.net (u .chm formatu) i kod seste lekcije (Texture Mapping) naleteo na problem koji u Visual C++ 4.0 glasi ovako: ****************************************** Compiling... teksture.cpp C:\Msdev\projects\teksture\teksture.cpp(65) : error C2065: 'glGenTextures' : undeclared identifier C:\Msdev\projects\teksture\teksture.cpp(65) : error C2064: term does not evaluate to a function C:\Msdev\projects\teksture\teksture.cpp(68) : error C2065: 'glBindTexture' : undeclared identifier C:\Msdev\projects\teksture\teksture.cpp(68) : error C2064: term does not evaluate to a function C:\Msdev\projects\teksture\teksture.cpp(133) : error C2064: term does not evaluate to a function Error executing cl.exe. teksture.exe - 5 error(s), 0 warning(s) *************************************** Tutorial sadrzi source,tako da sam samo copy/paste,tj. nisam nista kucao. OpenGL .lib-ovi su propisno ukljuceni u opcije linkera,ali nece da se kompajlira. Ima li neko ideju u cemu je problem? |